Maplestory how does recipes work




















Blue Anakamoon. Orange Tai. Blue Anakarune. Red Choro. Black Royal Barone. Sapphire Camel Boots. Orange Goldrunners. Black Basile Boots. Red Gore Boots. Dark Moss Boots. Dark Clench. Dark Garner. Black Schult. Dark Manute. Gold Pow. Mithril Planet.

Blood Nightfox. Black Pirate's Bandana. Dark Infinium Circlet. Green Patriot. Bronze Platine. Aqua Platina. Brown Studded Top. Blue Mystique. Bronze Platine Pants. Aqua Platina Pants. Brown Studded Pants. Blue Mystique Pants. Red Requiem. Beige Linnex. Red Requierre. Beige Lineros. Red Viska. Purple Carzen Boots. Red Mystique Shoes. Black Voyson Shoes. Blue Lapiz Sandals. Beige Elf Shoes. Dark Husk. Gold Rover. Black Bisk. Dark Lorin. Dark Eyes. Sharp Slaver. Adamantium Plate x 10 Intermediate Abrasive x 3.

Little Hoodlum. Pink Wormhead. Cardinal Omen. Scorpio Tail. Bronze Plate x 10 Intermediate Abrasive x 3. Engaging Psy-limiter. De Jupiter. Veneris Lucent Gauntlet. Zhu-Ge-Liang Wand. Red Katana. Jeweler : Characters who choose this path will be able to create accessories, which include face accessories, earrings, rings, pendants, belts, and shoulderpads, which are currently highly coveted.

Characters must first choose the Miner profession to unlock Jeweler as their second profession. Alchemist : This profession allows a character to brew powerful potions whose effects range from restoring health to powerful buffs and stunning transformations. This character can also disassemble equips to create crystals or combine two of the same equips to randomize its stats, including the possibility of having a hidden potential.

Characters must first choose the Herbalist profession to unlock Alchemist as their second profession. Characters can switch jobs for a small fee, however, the switch completely erases the experience the player has accumulated, so if the player were to switch back, they would start again at Level 1.

Items made by Blacksmiths and Jewelers have a chance of being Hidden Potential items. Skill Experience These values are at the recommended skill level. This is calculated level by level.

The first one was rounded down in game, for some reason, the second one is rounded up. This does not apply to processing with Mining and Herbalism, you always gain 20 EXP for processing, regardless of level.

A note about Fatigue Creating an item through Mining or Herbalism increases fatigue by 1, creating an item through the Alchemist profession increases fatigue by 3, and creating items through Black Smith or Jeweler professions increases fatigue by 5. You can accumulate up to fatigue before you have to stop doing profession related activities.

You can buy potions for k and k that reduce your fatigue by 30 and 50, and you lose 10 fatigue per hour. The Items Recipes take the form of pieces of paper, USE items, being either red with a potion Alchemist , blue with a jewel Jewel Crafting , or yellow with a hammer Blacksmithing , these recipes vary in how much you can use them, however, outside of some event recipes, Alchemist recipes generally last a day , while Jewel Crafting and Blacksmithing recipes are predominantly one use.

Then go to Nack and buy an Intermediate Herb Bottle. Once the button is not gray and green, craft the item. Make 3 of them like the Health Potion recipe requires and then go buy the other bottles from Nack. Once bought go find Ally who is the Master of Alchemy on the bottom left and craft the Health Potions. The most important thing to keep in mind when training your profession is your fatigue.

If you are at max fatigue you cannot do any Extracting , or Crafting. The two most important professions are Herbalism and Mining. This is because in order to Smith , Craft, or do Alchemy , you need to get the base materials which Herbalism and Mining will get you. When it comes to training Herbalism , and Mining , the best thing to do is to go out there and Harvest. Another thing you can do is cycle through popular maps and keep CCing until you find Mysterious Legendary Veins and Herbs.

Now when it comes to training the other 3 professions it is a bit more tricky. If you want them at high levels you are going to have to craft a lot of stuff. I have 2 Meister Rings made already. Makes it a lot easier to gain all materials. First, these SIX sources should be mined or harvested on sight, every time:. These are your main sources of materials. They can be randomly found on most maps but I see them with a higher chance on maps that are very active many people farming on it.

You can only have up to 5 bags used at one time, however, so be wise in your choices.



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